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Hearthstone : Shop Revamp

Was brought into the Hearthstone team to work on the Shop Revamp. Definitely exciting, but it also meant I needed to adapt to the loose painterly style (not as precise on the edges and sharpness). Also got a chance to use Unity and tried basic implementation of 3d assets I modeled in Maya. Shout-out to the UI engineers who did an incredible job setting up a structure to bring animation, effects, and 3d models together.